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Infinity Ziona
Cloakers
417
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Posted - 2013.09.20 07:51:00 -
[1] - Quote
Chic Botany wrote:James Amril-Kesh wrote:atpc wrote:BoBoZoBo wrote:Tore Vest wrote:Capitals are not banned in highsec.... cynos are I appreciate this man's application of specification. To be fair its a good fact to state. Since there are capital ships in highsec (freighters, orcas, etc). Freighters, orcas, and jump freighters are not capital ships. I don't care what the market category says. Erm so CCP say they're capital ships, the market category says they're capital ships, you need Capital Ship Construction to build them, yet you still insist they're not capital ships? maybe the problem is you not the rest of the world  They are capital ships, just a different capital ship than carriers, dreads, supercaps & titans. As for the main subject, Combat Capital Ships (carriers, dreads etc) in high would be a bad idea since they would be vastly overpowered against anything other than similar class ships, there would have to be so many caveats to allowing them in such as. The inability to target anything Tank severely reduced to maybe double a battleship tank Any extra boosting bonuses (the rorqual) disabled. Basically the ability to buy/sell them in high sec, but since Combat Capitals & Rorquals can't use stargates that would also have to be addressed, or the allowing of cyno's in highsec. So maybe allow them through as passing only, so you didn't have to park cyno chars all over the place, but even then it's not something I would like to see. Can you imagine the traffic jam outside Jita 4-4 Cnap as dozens of carriers / dreads start undocking, it's bad enough with freighters  Not really true. A super can be killed easily by around 20 sub caps. You can guarantee that anyone foolish enough to employ caps in highsec during war would find a crapload of allies joining up with their target to help kill the caps.
Given the number of nuets in local it'd be suicidal to use them. Any nuet could be a cyno alt or a bumper.
In my opinion it was because of the Titan super weapon and the inferiority of sub caps vs the OP,ness of caps at the time. Most or all of which has been nerfed to reasonable levels now.
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Infinity Ziona
Cloakers
423
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Posted - 2013.09.21 04:34:00 -
[2] - Quote
Tippia wrote:Domanique Altares wrote:Which mechanisms?
Surely you're not arguing that they shouldn't be in high sec because it would be too hard/costly to gank them? Of course I am, because that's one of the reasons they're not allowed there any more. Except it would be extremely easy to gank them wouldn't it? Unless they were in NPC corporation. Which would negate any use for them since the only reason to even have them in high sec would be for wars. You're not going to suicide people with them. You can't do missions with them because of gates and ship restrictions.
Against subcaps they're worse then battleships in terms of DPS. Against subcaps they're very easy to kill. |

Infinity Ziona
Hot Drop Buns
423
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Posted - 2013.09.23 06:27:00 -
[3] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:You can't do missions with them because of gates and ship restrictions. Not all missions use acceleration gates. Infinity Ziona wrote:Against subcaps they're worse then battleships in terms of DPS. Against subcaps they're very easy to kill. Not sure where you got that impression. A sentry fit carrier can get better DPS than a Vindicator, with the tracking and range of, well, sentries. Almost every mission uses them. Ridiculous to argue they would be exploited to run missions.
As for carrier with 15 T2 gardes (highest dps sentry), it still falls a few hundred dps less than a T2 fitted blaster Vindi. |

Infinity Ziona
Hot Drop Buns
423
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Posted - 2013.09.23 08:22:00 -
[4] - Quote
Gogela wrote:You know, if they would just come out with a heavy battleship that could fit one dread weapon there would be no need for caps in highsec and everything would be better balanced. Just sayin'...  Superbattleships would be cool. Not sure what CCP was thinking when they jumped from ships of around 200k EHP max to millions and then made them the equivalent of a siege catapult (structure bashing), WoW portal (titans) and a holy priest (carrier).
They skipped over the Yamato Bisimark class ships we could have used for shooting players and went with giant healing portal creating castle breach garbage.
Super battleships ftw |

Infinity Ziona
Hot Drop Buns
423
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Posted - 2013.09.23 11:11:00 -
[5] - Quote
Velicitia wrote:Infinity Ziona wrote:Gogela wrote:You know, if they would just come out with a heavy battleship that could fit one dread weapon there would be no need for caps in highsec and everything would be better balanced. Just sayin'...  Superbattleships would be cool. Not sure what CCP was thinking when they jumped from ships of around 200k EHP max to millions and then made them the equivalent of a siege catapult (structure bashing), WoW portal (titans) and a holy priest (carrier). They skipped over the Yamato Bisimark class ships we could have used for shooting players and went with giant healing portal creating castle breach garbage. Super battleships ftw based on when they came out ... it's because (large) POS are so damn hard to take down with BS. Sm and Med aren't terrible -- but you can break them with only a handful of pilots in BS (or tier3 BC ... uh ... "attack bc" now?) fielding meta guns and faction ammo. It almost feels like the original idea was for towers to be split by "security region" -- i.e. hisec got smalls, lowsec got meds, and nullsec got larges ... but corps/alliances/solo players got too rich for that to really work out ... Yeah i know but the whole procedure is boring as crap. Caps are boring. I have cap skills trained for years now and I don't think I'll ever get one. Maybe a carrier for transporting my ships, maybe but I'll probably use an orca instead.
There are literally infinite ways to make combat and conquest interesting and fun, programming is like writing stories you can pretty much dream up anything. Its like they got a team of economists together and chose the dullest most boring idea they came up with.
The incursion system would be more fun than the current system. They even seem to be happy with what they have or at least not that concerned its so crap. |

Infinity Ziona
Hot Drop Buns
436
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Posted - 2013.09.24 19:04:00 -
[6] - Quote
PotatoOverdose wrote:Tarvos Telesto wrote:UmbraIra wrote:I cant think of a reason for it. Concord Melts them just as fast as any other ship and theyre not really useful for ganking due to damage application vs non capitals. Ship restrictions seem against the spirit of the game.
Is CCP afraid of Jita 4-4 exploding in a glorious rain of doomsday weapons? (Note I am unaware if NPC stations can even take damage)
Yes this whole restiction is stupid things that make opened universe look unrealistic, in RL tanks or carriers are able to explole air and seas withoult limits but military order, here no things like you cant neter this ocean because bla bla bla, well capitals are not allowed in some regions because of game mechanic hoverwer this still give stupid look at this matter. So Russia can just park its tanks in Atlanta, Georgia whenever it wants. Cause your suggesting that (for example) titans from the CFC (Sovereign entity) should be allowed to park in Jita (Part of the Caldari Sovereign entity). You realize that Concord doesn't actually exist so they're unable to care if someone parked their titan in Jita.
Although you have bought up a pretty valid point, the first one in this thread that makes any real sense. Capitals in Jita would be a PITA. Getting stuck on one of those would suck. Something about a poet n didn't know it. |

Infinity Ziona
Hot Drop Buns
439
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Posted - 2013.09.25 09:08:00 -
[7] - Quote
baltec1 wrote:Tarvos Telesto wrote:UmbraIra wrote:I cant think of a reason for it. Concord Melts them just as fast as any other ship and theyre not really useful for ganking due to damage application vs non capitals. Ship restrictions seem against the spirit of the game.
Is CCP afraid of Jita 4-4 exploding in a glorious rain of doomsday weapons? (Note I am unaware if NPC stations can even take damage)
Yes this whole restiction is stupid things that make opened universe look unrealistic, in RL tanks or carriers are able to explole air and sea-oceans withoult limits , here no things like you cant enter this ocean because bla bla bla, well capitals are not allowed in some regions because of game mechanic howerver this still give stupid look at this matter. Go buy a a main battle tank and roll it down your capitals streets. There are quite a lot of military vehicles which are privately owned. Weapons disabled in most cases. However the analogy you made doesnt really apply to EvE since we owned and operate ships up to battleship class and at least one dread is in highsec already. |

Infinity Ziona
Hot Drop Buns
439
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Posted - 2013.09.25 11:10:00 -
[8] - Quote
baltec1 wrote:Infinity Ziona wrote: There are quite a lot of military vehicles which are privately owned. Weapons disabled in most cases. However the analogy you made doesnt really apply to EvE since we owned and operate ships up to battleship class and at least one dread is in highsec already.
Go fly a military Iranian jet over America. Hell, try flying an American registered plane over somewhere like the white house or area 51. Like I said that doesnt make sense. Try landing in Israel if you're a member of Hezbollah. In EvE I can use a Macharial in Amarr. I can dock in Jita if Im -10 to them.
The analogy doesn't work.
They don't actually even exist so they really don't care. Lore is pointless in EvE to explain game mechanics imo. There are too many exceptions. |
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